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Spells ToolGuide
28.1.2022

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The Many Isles offers a spell tool, which allows you to search for 5eS spells, and generate your own spell lists.

Find the Tool

Here's a direct link to the spell index page.
If you're looking for it from the website, look for "Tools" on the homepage, then "Spells". You can also find it from your account page, if you've already saved some spell lists.

Usage

At its most basic, this tool is a library of spells, called indexes. By default, you're on the 5eS index - all the official spells of our game system.

However, it is also possible to create personalized spell lists. Click on "Lists" on the top right. Lists are selections of spells from a certain index, sorted by class, race and piety. That's very useful for RPG characters. Any list you create, as well as any changes you make to it, is automatically and immediately saved.

Spell Table

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The spell table, in both saved spell lists and the spell index, serves as a complete list of available spells. A number of actions can be performed on it.

Search. You can type the name of any spell in the search bar, and the spell list will automatically update to display only spells fitting the characters entered.

See Spell. If you want to have more detailed information on a spell in the list, click on its row, and the bar on the side will display this spell for you.

Sort List. You can also sort the list in a different way. By clicking on the name, level, or school row title, the list will be sorted in descending, then ascending order of the respective column. This may take a bit of time for larger tables.

You can't sort by class. If you wish to see the spells of a certain class, simply create a spell list for that class.

Spell Tab

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On the right side of the spell list (or above in mobile view), you can find more detailed information for a certain spell.
The tab gives information in this format:

Spell Name
Level
School (College), Element
-
Base Information
-
Classes that can learn this spell
-
Spell Description
Module (if any)

Personalized Spell Lists

The greatest feature of the spell tool is the option to create your own spell lists, adapted to your character's class, race, and piety, and freely edit the generated list.

Generate and Save

As you navigate to "Create Spell List" in the tool, you'll find a form with three columns: one for each 5eS class, each race that unlocks racial spells, and each piety that unlocks spells. Select the options which your character fits, and click "Submit" to generate a spell list!
Mythical spells are level 10-12 spells that are introduced in the Epic Characters module, and are intended for epic tier play. If you don't use this, checking "Remove Mythical Spells" will not include them when you generate a spell list.

Once you've generated a spell list, you'll notice a difference to the spell index: the additional buttons on the top right. By clicking "Save", the spell list as is will be saved in the next free slot. You need to be signed in to save spell lists, and you have only five slots.
After saving, you can access the list as shown above.

Modify

Once you've generated a spell list, you can go beyond it in customization, adding or removing spells at your leisure.

Add Spell. To add a spell, click on this tab oops, which will open a dialogue box with lists of suggested spells. Those are all available spells, minus those already in your list.

When you add modules, the suggestion list is automatically expanded with the new spells.

Add Module. You can click on the tab oops to open up a dialogue box which allows you to add modules to a spell list. In any Many Isles product including new spells, you can find a code to enter here, which unlocks that module for that spell list.

If you add a module before initially saving the spell list, any spells fitting your class, race and piety input will automatically be added to the list. Any others, or if you add a module later on, will become available in the "Add Spell" option, and are added to the suggestion list.

Remove Spell. If you open up the informative block of a certain spell on a personal spell list, you will note the "Remove" button at the bottom of the body. When you click it, that spell is removed from the spell list, and added to the suggested spells in the "Add Spell" option.

Rename Spell List. You can click on the spell list's title, which will open a text field in which you can enter a new name for the spell list. You can only enter letters, numbers, spaces, - and '.

Further Questions

The spell tool has a few odd quirks, and we hope that any unanswered questions you still have can be satisfied with the FAQ below.

What are Mythical Spells?

Mythical spells are level 10-12 spells that were introduced in the Epic Characters module, and are intended for epic tier play. That means characters beyond level 20 unlock them, and they are of truly mythical power - if not of gods, then easily that of demigods.

What is this Spell Classification?

Adventurers used to 5e might notice odd schools of magic for certain spells. Teleportation? Abjuration (Interdiction)? And what are those odd elements noted in pink?

Schools and Colleges
In 5eS, wizard academies and other students of the magical arts with human origins or cultural ties classify spells according to schools of magic. Certain schools have further sub-specifications, called colleges, which are noted in brackets after the school's name.

Ele'Sillian Element

An older classification method for magic is the Ele'Sillian Element method, the one adopted by ancient elves. Instead of a study of movements necessary for mortals to weave certain kinds of magic, it is based on the spells themselves, and which elemental powers they call upon. The less pure an element is (the purest being High Magic, and the least pure being a mix of two elements), the less powerful a spell is. However, many spells did not fit into this system, and it is therefore often regarded as an useless relic of the past.